
In our particular walkthrough, we'll be traveling to the Gibson Scrap Yard. And finally, there's the brain controlled by some Raider-like enemies called Fiends. The second location is The Fort, a Legion-operated area way out on a peninsula on the eastern edge of the map. One such location is the Gibson Scrap Yard, which is located due north of Novac, and southward from HELIOS One. Henry, in all of his curtness, offered up three different locations where a new dog brain can be found.

Indeed, you can even find items we'd normally tell you to ignore, like Sensor Modules, since you can quickly unload them back with Calamity before moving on.ĭr. Doing so will net you items like Cartons of Cigarettes, Bobby Pins, and even a huge haul of 5mm Rounds. For the time being, it's important you stay on the good side of everybody here, and a result, we implore you to forego taking the red-marked goods, and stick with taking everything else.

The thing about these rooms is that the items within are a mixture of red-marked items (meaning they're owned by someone) and yellow-marked items (meaning they are free to take). There are some bedrooms on the first floor and a plethora of them on the second floor that you can check out. Henry gave you, go ahead and explore the rest of the building you're in. Henry extensively and offering to help him out on his own more immediate tasks will result in another Side Quest, this one named Guess Who I Saw Today.īefore exploring all of the options Dr.

When you get through the conversation far enough to ask about your own task, which is to get a new brain for your dog-friend Rex here, he tells you of three different options for you to retrieve a new canine brain. Henry intends on helping them out, and that's what he's working hard on doing.

The Nightkin have suffered tremendous mental affects from the Stealth Boys they so rely on, and as a result, they are a suffering community. He's the only human in the settlement, and is working hard on behalf of the Nightkin. Henry is a studious, older man who once worked for the Enclave. When you're done with Calamity, you can then speak to Dr.
